How to train new product designers

Regarding the newcomers who have just entered the industry, I should have brought them for the second time. In summary, there are a few points worth mentioning:

1. Don’t overtake it on your behalf

Sometimes when I see the results, I really want to get into battle myself. I wasted a few days and I still have to continue to make changes. But no, if you do it, he will never make progress, and the time will be abolished. So you need to have patience, come out one edition, point out the problem, continue to revise, and publish another edition until it is the same as you do it yourself. Pay attention to this process not to simply do it like this, let him understand why he wants to do it. what is the benefit? What can it bring? Can you meet the needs of the demand side? Smart product people can quickly learn from it and grow. At this time, you can also find out who has the potential to cultivate. Smart people will not fall twice on the same stone. Smart people Will draw inferences from one another.

2. Teach him to fish

There are so many Internet products, how can you tell every product how to do it? Register today and log in tomorrow. There will always be new product requirements, even the same product, in different The stage and the environment will be different, so you must not talk about the product about the product. What can you teach them?

The way to think!

How to consider a demand? I don’t like those fucking theories, very simple vernacular: 1. What problem is this requirement to solve? 2What can this demand bring to us and users respectively? 3. Are the costs and benefits of this demand worth doing? One problem that newcomers often make is that no matter what needs are taken down, they will eventually become bloated. The other extreme is domineering, always thinking that they are superior in product design, and do not put the demand side in their eyes, so it will be difficult to work smoothly in the future.

3. Allow mistakes, allow failure

I always feel that the cost of cultivating a good PM is much higher than other positions (if it is a real PM), you have to allow him to make mistakes, allow him to fail the entire product, and be a successful person with smooth sailing. Too few, failures and mistakes are not terrible, it’s no big deal, the sky won’t fall, but if you can’t realize something, it’s not worth it.

4. Sharing and an open mind

Always let them understand that there are new ideas and discoveries. Don’t hide them. The essence of the Internet is openness. Sooner or later others will understand that broken things. If they have ideas, speak out, have opinions, and write them out, the more the truth. The clearer the argument. Don’t always think that you can do everything by yourself. The success of the product is the success of the team. In a sense, your mentality will be reflected in your work and even more in the product. . .

5. One jar and one cup

If you want to give someone a glass of water, you must first have a jar of water yourself. If half the bottle is sloshing, it is dangerous. Qualifications and ranks are not the magic weapon to persuade others. Knowledge and mind are the kingly ways for people to follow. I know there will be some idealization here. There are few Internet companies in China that can do this, but I firmly believe in China. Such a company will definitely be born. I don’t believe in big companies. Bureaucracies will appear when the company is big. Even Google is not immune, not to mention others.

6. Ability to analyze data

To be honest, several of the product managers, product designers, and product planners who read this article have followed a product to optimize and adjust continuously. The resumes I often receive list N multiple projects, one It ends when it goes online, and then move on to a new project. This is the sadness of the entire Internet product industry.

I saw the poster on the wall when I went to work this morning. The group used 10,000 experience points to collect cultural cases. What is Shanda Culture? Three words: reason. What is the first point of how to make sense?

I personally feel that since the development of the online game industry, data analysis has always been in front of the website, which is why this culture has emerged. Similarly, for Internet product design, if you are always just analyzing requirements, writing documents, and drawing pictures, then I think you are still just wandering outside the door. When you come into contact with those data, you will find a whole new world, many let Your endless headaches will disappear, and there will be fewer and less ridiculous meetings, you will understand more and more user needs, and ultimately your ability will become stronger.

There are actually many more things to say. That’s it. I am not a veteran myself. I will look back a few years later and I will have new insights. Every one of us is constantly growing and improving, right?

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